We are happy to announce that our paper „AlphaZero-Inspired Game Learning: Faster Training by Using MCTS Only at Test Time“ (preprint available here on arXiv) finally got accepted by the internationally well known journal IEEE Transactions on Games. It was quite some work to answer all the good questions of the reviewers, but it was…
Deep Learning und Reinforcement Learning auf der BIOMA’2020
siehe diesen CIOP-Blog-Post (sorry, in Englisch).
TH Köln präsentiert auf IEEE CONFERENCE ON GAMES (CoG) 2019, London
Poster zu Game Learning auf der CoG 2019, London