2022
The GBG Class Interface Tutorial V2.3: General Board Game Playing and Learning Technical Report
TH Köln 2022.
AlphaZero-Inspired Game Learning: Faster Training by Using MCTS Only at Test Time Journal Article
In: IEEE Transactions on Games, 2022.
AlphaZero-Inspired Game Learning: Faster Training by Using MCTS Only at Test Time Journal Article
In: arXiv preprint arXiv:2204.13307, 2022, (Preprint of the IEEE ToG 2022 paper).
2021
Final adaptation reinforcement learning for N-player games Journal Article
In: arXiv preprint arXiv:2111.14375, 2021.
Suchfeld
Integration von Stable Baselines3 Agenten in das GBG-Framework: Eine Java-Python-Schnittstelle zur Nutzung von Gymnasium und SB3 im GBG Masters Thesis
TH Köln – University of Applied Sciences, 2025, (Bachelor thesis).
TH Köln – University of Applied Sciences, 2025, (Bachelor thesis).
TH Köln – University of Applied Sciences, 2023, (Bachelor thesis).
The GBG Class Interface Tutorial V2.3: General Board Game Playing and Learning Technical Report
TH Köln 2022.
KI-Konzepte für das Erlernen nicht-deterministischer Spiele am Beispiel von "EinStein würfelt nicht!" Masters Thesis
TH Köln -- University of Applied Sciences, 2022, (Bachelor thesis).
AlphaZero-Inspired Game Learning: Faster Training by Using MCTS Only at Test Time Journal Article
In: IEEE Transactions on Games, 2022.
AlphaZero-Inspired Game Learning: Faster Training by Using MCTS Only at Test Time Journal Article
In: arXiv preprint arXiv:2204.13307, 2022, (Preprint of the IEEE ToG 2022 paper).
TH Köln -- University of Applied Sciences, 2021, (Bachelor thesis).
Untersuchung von allgemeinen KI-Agenten für das Spiel Poker im General Board Games Framework Masters Thesis
TH Köln -- University of Applied Sciences, 2021, (Master thesis).
Final adaptation reinforcement learning for N-player games Journal Article
In: arXiv preprint arXiv:2111.14375, 2021.