2020 |
Reinforcement Learning for N-Player Games: The Importance of Final Adaptation Konferenzbeitrag Vasile, Massimiliano; Filipic, Bogdan (Hrsg.): 9th International Conference on Bioinspired Optimisation Methods and Their Applications (BIOMA) , Bruxelles. Video (15 min) + slides available at https://youtu.be/OcpX7ITeH9w, 2020. |
The GBG Class Interface Tutorial V2.2: General Board Game Playing and Learning Forschungsbericht Research Center CIOP (Computational Intelligence, Optimization and Data Mining), Oct 2020. |
Final Adaptation Reinforcement Learning for N-Player Games Forschungsbericht Research Center CIOP (Computational Intelligence, Optimization and Data Mining) 2020. |
2019 |
General Board Game Playing for Education and Research in Generic AI Game Learning Konferenzbeitrag Perez, Diego; Mostaghim, Sanaz; Lucas, Simon (Hrsg.): IEEE Conference on Games, London, 2019. |
The GBG Class Interface Tutorial V2.0: General Board Game Playing and Learning Forschungsbericht Research Center CIOP (Computational Intelligence, Optimization and Data Mining) 2019. |
2017 |
The GBG Class Interface Tutorial: General Board Game Playing and Learning Forschungsbericht Research Center CIOP (Computational Intelligence, Optimization and Data Mining) Cologne University of Applied Science, 2017, (e-print published at http://www.gm.fh-koeln.de/ciopwebpub/Kone17a.d/TR-GBG.pdf). |
Suchfeld
1. | Reinforcement Learning for N-Player Games: The Importance of Final Adaptation. In: Vasile, Massimiliano; Filipic, Bogdan (Hrsg.): 9th International Conference on Bioinspired Optimisation Methods and Their Applications (BIOMA) , Bruxelles. Video (15 min) + slides available at https://youtu.be/OcpX7ITeH9w, 2020. | :
2. | The GBG Class Interface Tutorial V2.2: General Board Game Playing and Learning. Research Center CIOP (Computational Intelligence, Optimization and Data Mining), Oct 2020. | :
3. | Final Adaptation Reinforcement Learning for N-Player Games. Research Center CIOP (Computational Intelligence, Optimization and Data Mining) 2020. | :
4. | General Board Game Playing for Education and Research in Generic AI Game Learning. In: Perez, Diego; Mostaghim, Sanaz; Lucas, Simon (Hrsg.): IEEE Conference on Games, London, 2019. | :
5. | The GBG Class Interface Tutorial V2.0: General Board Game Playing and Learning. Research Center CIOP (Computational Intelligence, Optimization and Data Mining) 2019. | :
6. | The GBG Class Interface Tutorial: General Board Game Playing and Learning. Research Center CIOP (Computational Intelligence, Optimization and Data Mining) Cologne University of Applied Science, 2017, (e-print published at http://www.gm.fh-koeln.de/ciopwebpub/Kone17a.d/TR-GBG.pdf). | :