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2020

Konen, Wolfgang; Bagheri, Samineh

Reinforcement Learning for N-Player Games: The Importance of Final Adaptation Inproceedings

Vasile, Bogdan Filipic Massimiliano (Hrsg.): 9th International Conference on Bioinspired Optimisation Methods and Their Applications (BIOMA), Bruxelles, 2020.

Links | BibTeX | Schlagwörter: CI, Game Learning, GBG, general game playing, learning, optimization, Reinforcement learning

Konen, Wolfgang; Bagheri, Samineh

Final Adaptation Reinforcement Learning for N-Player Games Forschungsbericht

Research Center CIOP (Computational Intelligence, Optimization and Data Mining) 2020.

Links | BibTeX | Schlagwörter: CI, Game Learning, GBG, general game playing, learning, optimization, Reinforcement learning

Konen, Wolfgang

The GBG Class Interface Tutorial V2.2: General Board Game Playing and Learning Forschungsbericht

Research Center CIOP (Computational Intelligence, Optimization and Data Mining) 2020.

Links | BibTeX | Schlagwörter: CI, Game Learning, GBG, general game playing, learning, optimization, Reinforcement learning

2019

Konen, Wolfgang

General Board Game Playing for Education and Research in Generic AI Game Learning Inproceedings

Perez, Diego; Mostaghim, Sanaz; Lucas, Simon (Hrsg.): IEEE Conference on Games, London, 2019.

Links | BibTeX | Schlagwörter: CI, Game Learning, GBG, general game playing, learning, optimization, Reinforcement learning

 


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1. Konen, Wolfgang; Bagheri, Samineh: Reinforcement Learning for N-Player Games: The Importance of Final Adaptation. In: Vasile, Bogdan Filipic Massimiliano (Hrsg.): 9th International Conference on Bioinspired Optimisation Methods and Their Applications (BIOMA), Bruxelles, 2020. (Typ: Inproceedings | Links | BibTeX)
2. Konen, Wolfgang; Bagheri, Samineh: Final Adaptation Reinforcement Learning for N-Player Games. Research Center CIOP (Computational Intelligence, Optimization and Data Mining) 2020. (Typ: Forschungsbericht | Links | BibTeX)
3. Konen, Wolfgang: The GBG Class Interface Tutorial V2.2: General Board Game Playing and Learning. Research Center CIOP (Computational Intelligence, Optimization and Data Mining) 2020. (Typ: Forschungsbericht | Links | BibTeX)
4. Konen, Wolfgang: General Board Game Playing for Education and Research in Generic AI Game Learning. In: Perez, Diego; Mostaghim, Sanaz; Lucas, Simon (Hrsg.): IEEE Conference on Games, London, 2019. (Typ: Inproceedings | Links | BibTeX)