Article Published in Algorithms Special Issue

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We are delighted to announce that our article “Iterative Oblique Decision Trees Deliver Explainable RL Models” was accepted and is now part of MDPI Algorithms special issue “Advancements in Reinforcement Learning Algorithms”. Explainability in AI and RL (known as XAI and XRL) becomes increasingly important. In our paper we investigate several possibilities to replace complex...

Posts nach Kategorien: Reinforcement Learning

AI in Nuclear Power Plant Simulation: Steinmüller Engineering Award for Niklas Fabig

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The operation of nuclear power plants (NPPs) is one of the most safety-critical tasks in industry. Prior to using AI methods in this area, it should be thoroughly investigated and evaluated via simulations, whether AI can learn (e.g.´, by reinforcment learning, RL) to power up and shut down a nuclear reactor and how well such...

Posts nach Kategorien: Reinforcement Learning

Presenting our Approach to Explainable Reinforcement Learning at LOD 2022 Conference

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As previously announced, last week I had the pleasure to present our joint work with our partners from Ruhr-University Bochum on explainable reinforcement learning at the 8th Annual Conference on machine Learning, Optimization and Data science (LOD). The presentation sparked interesting questions and lead to inspiring discussions in the enchanting ambiance of the medieval monastery...

Posts nach Kategorien: Reinforcement Learning

Researchers from TH Köln present at international conference LOD 2022

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We are pleased to announce that we will present our research on explainable reinforcement learning at the 8th Annual Conference on machine Learning, Optimization and Data science (LOD). Starting with its first edition in 2015, the LOD is an established international and interdisciplinary forum for research and discussion of Deep Learning, Optimization, Big Data, and...

Posts nach Kategorien: Reinforcement Learning

More Transparency in Artificial Intelligence

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(Image: Christoph J Kellner)   For the research project (RL)^3, which is lead by Laurenz Wiskott (RUB) and Wolfgang Konen (TH Köln) and that is illustrated in the figure above, there is now a press release TH Köln available:  https://www.th-koeln.de/hochschule/mehr-transparenz-bei-kuenstlicher-intelligenz_84905.php (sorry, in German only!). (RL)^3 is part of the graduate school Dataninja (Trustworthy AI for Seamless...

Posts nach Kategorien: Reinforcement Learning

Deep Learning and Reinforcement Learning at BIOMA'2020

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We are happy to announce that the CIOP group of TH Köln participated with two papers and two talks at the 9th International Conference BIOMA'2020 (Bioinspired Optimization Methods and Applications), which took place November 2020, 19th-20th, and was this year a completely online event: "Reinforcement Learning for N-Player Games: The Importance of Final Adaptation" by...

Posts nach Kategorien: Reinforcement Learning

TH Köln takes part in AI Graduate College Data-NInJA

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The State of North Rhine-Westphalia provides a grant for the AI Graduate College Data-NInJA („Trustworthy AI for Seamless Problem Solving: Next Generation Intelligence Joins Robust Data Analysis“), coordinated by Prof. Barbara Hammer, University Bielefeld. The grant consists of seven PhD tandems, which were selected out of 37 applications for this grant by an expert jury. TH...

Posts nach Kategorien: Reinforcement Learning

TH Köln presents at IEEE CONFERENCE ON GAMES (CoG) 2019, London, UK

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   Wolfgang Konen presented his work on General Board Game Playing at CoG'2019, the Conference on Games, which took place between 20-23 of August in London, UK. You can find the poster here and the accompanying paper here on arXiv. The General Board Game (GBG) Playing Framework is about computer agents that learn game strategies...

Posts nach Kategorien: Reinforcement Learning

General Board Game Playing as Educational Tool

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GBG (General Board Game Playing & Learning) is an Open Source software framework developed at TH Köln, University of Applied Sciences. GBG aims to ease the entry for the students into game learning and the reinforcement learning research area which is a very interesting sub-field of artifical intelligence. In 2018,

Posts nach Kategorien: Reinforcement Learning

New Technical Report on Temporal Difference Learning for Games

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A new technical report on temporal difference (TD) learning for games and "self-play" algorithms for game-agent training is available. This report by Wolfgang Konen features a gentle introduction to TD learning for game play and gives hints for the practioner on the implementation of such algorithms . It shows the references to the most recent...

Posts nach Kategorien: Reinforcement Learning