We are happy to announce that our paper “AlphaZero-Inspired Game Learning: Faster Training by Using MCTS Only at Test Time” (preprint available here on arXiv) finally got accepted by the internationally well known journal IEEE Transactions on Games. It was quite some work to answer all the good questions of the reviewers, but it was…
Deep Learning and Reinforcement Learning at BIOMA’2020
see this CIOP blog post.
TH Köln presents at IEEE CONFERENCE ON GAMES (CoG) 2019, London
Poster on Game Learning at CoG 2019, London
C4GPF published on GitHub
The Connect-4 Game Playing Framework (C4GPF) in Java is now published as Open Source on GitHub. Read more …