General Board Game Playing as Educational Tool

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GBG (General Board Game Playing & Learning) is an Open Source software framework developed at TH Köln, University of Applied Sciences. GBG aims to ease the entry for the students into game learning and the reinforcement learning research area which is a very interesting sub-field of artifical intelligence. In 2018,

Prize for CIOP Bachelor Thesis in Reinforcement Learning

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Mr. Markus Thill has won the first price in the 2012 OPITZ CONSULTING “Innovation in Informatics” contest. Many congratulations from the CIOP team!! Mr. Thill’s thesis advanced the state of the art in reinforcement learning for complex board games, here Connect Four. Read more about his work on this page.