Dataninja.nrw Inauguration on May, 3rd, 16:00

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We are happy to announce the dataninja.nrw inauguration event that takes place virtually on Monday, May, 3rd, 16-18. Our research group at TH Köln is part of the AI graduate college dataninja.nrw with a PhD tandem together with Ruhr University Bochum. Please see the attached PDF dataninja_inauguration_05_03 for all the details and the programme of...

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Deep Learning and Reinforcement Learning at BIOMA'2020

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We are happy to announce that the CIOP group of TH Köln participated with two papers and two talks at the 9th International Conference BIOMA'2020 (Bioinspired Optimization Methods and Applications), which took place November 2020, 19th-20th, and was this year a completely online event: "Reinforcement Learning for N-Player Games: The Importance of Final Adaptation" by...

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TH Köln takes part in AI Graduate College Data-NInJA

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The State of North Rhine-Westphalia provides a grant for the AI Graduate College Data-NInJA („Trustworthy AI for Seamless Problem Solving: Next Generation Intelligence Joins Robust Data Analysis“), coordinated by Prof. Barbara Hammer, University Bielefeld. The grant consists of seven PhD tandems, which were selected out of 37 applications for this grant by an expert jury. TH...

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Opitz Reward for Bachelor Thesis about AI and Music

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Jordan Scholzen got with his Bachelor's thesis "Künstliche Intelligenz in der Kompositionslehre - Eine Untersuchung von Long-Short-Term-Memory-Netzen zur Analyse von Kontrapunkten nach Fux" the first place in the Opitz-Innovation Reward 2020. The thesis, supervised by Prof. Dr. Wolfgang Konen, investigates how a supportive AI for music scholars studying composition can look like. Scholzen showed that...

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PhD Candidate from CIOP Group Wins Best Paper Award

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Electrocardiogram with Anomalies Markus Thill, who is PhD student in our CIOP group, is working on developing new anomaly detection algorithms since 2017 under supervision of Prof. Wolfgang Konen. The field of anomaly detection, which is today often tackled with machine learning algorithms, became a hot topic in the last years. Thill's recent paper titled...

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General Board Game Playing as Educational Tool

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GBG (General Board Game Playing & Learning) is an Open Source software framework developed at TH Köln, University of Applied Sciences. GBG aims to ease the entry for the students into game learning and the reinforcement learning research area which is a very interesting sub-field of artifical intelligence. In 2018,

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