GBG (General Board Game Playing & Learning) is an Open Source software framework developed at TH Köln, University of Applied Sciences. GBG aims to ease the entry for the students in Game learning research area which is a very interesting sub-field of artifical intelligence. Last year, two students finished their Bachelor theses successfully on the basis of the GBG under supervision... Mehr »
Mr. Markus Thill has won the first price in the 2012 OPITZ CONSULTING “Innovation in Informatics” contest. Many congratulations from the CIOP team!! Mr. Thill’s thesis advanced the state of the art in reinforcement learning for complex board games, here Connect Four. Read more about his work on this page.