General Board Game Playing as Educational Tool

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GBG (General Board Game Playing & Learning) is an Open Source software framework developed at TH Köln, University of Applied Sciences. GBG aims to ease the entry for the students in Game learning research area which is a very interesting sub-field of artifical intelligence. Last year,

New Technical Report on Temporal Difference Learning for Games

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A new technical report on temporal difference (TD) learning for games and "self-play" algorithms for game-agent training is available. This report by Wolfgang Konen features a gentle introduction to TD learning for game play and gives hints for the practioner on the implementation of such algorithms . It shows the references to the most recent... Mehr »