


{"id":1405,"date":"2019-08-31T16:04:45","date_gmt":"2019-08-31T15:04:45","guid":{"rendered":"http:\/\/blogs.gm.fh-koeln.de\/ciop\/?p=1405"},"modified":"2020-09-14T07:39:12","modified_gmt":"2020-09-14T06:39:12","slug":"ieee-conference-on-games-cog-2019-london","status":"publish","type":"post","link":"https:\/\/blogs.gm.fh-koeln.de\/ciop\/2019\/08\/31\/ieee-conference-on-games-cog-2019-london\/","title":{"rendered":"TH K\u00f6ln presents at IEEE CONFERENCE ON GAMES (CoG) 2019, London, UK"},"content":{"rendered":"<p class=\"lead\">\n\t&nbsp;<a class=\"thickbox\" href=\"http:\/\/blogs.gm.fh-koeln.de\/ciop\/files\/2019\/08\/CoG-poster-WK-small-4.jpg\"><img loading=\"lazy\" decoding=\"async\" width=\"1488\" height=\"970\" alt=\"\" class=\"aligncenter size-full wp-image-1412\" style=\"width: 750px;height: 550px\" src=\"http:\/\/blogs.gm.fh-koeln.de\/ciop\/files\/2019\/08\/CoG-poster-WK-small-4.jpg\" srcset=\"https:\/\/blogs.gm.fh-koeln.de\/ciop\/files\/2019\/08\/CoG-poster-WK-small-4.jpg 1488w, https:\/\/blogs.gm.fh-koeln.de\/ciop\/files\/2019\/08\/CoG-poster-WK-small-4-300x196.jpg 300w, https:\/\/blogs.gm.fh-koeln.de\/ciop\/files\/2019\/08\/CoG-poster-WK-small-4-768x501.jpg 768w, https:\/\/blogs.gm.fh-koeln.de\/ciop\/files\/2019\/08\/CoG-poster-WK-small-4-1024x668.jpg 1024w\" sizes=\"auto, (max-width: 1488px) 100vw, 1488px\" \/><\/a>&nbsp;\n<\/p>\n<p>\n\t<a href=\"https:\/\/blogs.gm.fh-koeln.de\/ciop\/about\/people-2\/\">Wolfgang Konen<\/a> presented his work on General Board Game Playing at <a href=\"http:\/\/www.ieee-cog.org\/\">CoG&#039;2019<\/a>, the Conference on Games, which took place between 20-23 of August in London, UK. You can find the poster <a href=\"http:\/\/blogs.gm.fh-koeln.de\/ciop\/files\/2019\/08\/poster-CoG-2019.pdf\" target=\"_blank\" rel=\"noopener noreferrer\">here<\/a> and the accompanying paper <a href=\"https:\/\/arxiv.org\/pdf\/1907.06508\">here on arXiv<\/a>. The <strong><a href=\"https:\/\/blogs.gm.fh-koeln.de\/ciop\/research\/gbg-general-board-games\/\">General Board Game (GBG) Playing Framework<\/a><\/strong> is about computer agents that <strong>learn <\/strong>game strategies just from self-play and work across a large variety of board games. It is also an educational project that makes it easier for computer science students to start their projects, Bachelor or Master theses in the area of game learning. The GBG poster presentation led to a series of interesting discussions and feedbacks.\n<\/p>\n<p>\n\t<strong><a href=\"http:\/\/www.ieee-cog.org\/\">Conference CoG<\/a><\/strong> (formerly known as Conference on Artificial Intelligence in Games) started with a fascinating keynote given by David Silver from Google&#039;s DeepMind. David shared very interesting insights about their famous AlphaGo and AlphaZero learning agents and their new works <a href=\"https:\/\/deepmind.com\/blog\/article\/alphastar-mastering-real-time-strategy-game-starcraft-ii\">AlphaStar<\/a> (mastering the real-time-strategy game StarCraft II) and <a href=\"https:\/\/deepmind.com\/blog\/article\/alphafold\">AlphaFold<\/a> (cutting-edge technology for 3D protein folding). Many other interesting talks, posters and tutorials (among them one given by Boris Naujoks, TH K&ouml;ln, together with Vanessa Volz on Game Benchmarks for EAs) made the conference a very stimulating event. Apart from interesting keynotes, talks and discussions, a &quot;Games Night&quot; event was organized which spiced up the whole program.&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>&nbsp;&nbsp; Wolfgang Konen presented his work on General Board Game Playing at CoG&#039;2019, the Conference on Games, which took place between 20-23 of August in London, UK. You can find the poster here and the accompanying paper here on arXiv. The General Board Game (GBG) Playing Framework is about computer agents that learn game strategies...  <a href=\"https:\/\/blogs.gm.fh-koeln.de\/ciop\/2019\/08\/31\/ieee-conference-on-games-cog-2019-london\/\" class=\"more-link\" title=\"Read TH K\u00f6ln presents at IEEE CONFERENCE ON GAMES (CoG) 2019, London, UK\"><?php _e(\"Read more &raquo;\",\"wpbootstrap\"); ?><\/a><\/p>\n","protected":false},"author":41,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"footnotes":""},"categories":[10139,10141,134,10130],"tags":[27030,24029,55622,10132,7874,24024,10154],"class_list":["post-1405","post","type-post","status-publish","format-standard","hentry","category-bachelormaster-thesiws","category-conferencejournal-paper","category-allgemein","category-reinforcement-learning","tag-artificial-intelligence","tag-board-games","tag-conference","tag-game-learning","tag-games","tag-gbg","tag-reinforcement-learning"],"acf":[],"_links":{"self":[{"href":"https:\/\/blogs.gm.fh-koeln.de\/ciop\/wp-json\/wp\/v2\/posts\/1405","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/blogs.gm.fh-koeln.de\/ciop\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/blogs.gm.fh-koeln.de\/ciop\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/blogs.gm.fh-koeln.de\/ciop\/wp-json\/wp\/v2\/users\/41"}],"replies":[{"embeddable":true,"href":"https:\/\/blogs.gm.fh-koeln.de\/ciop\/wp-json\/wp\/v2\/comments?post=1405"}],"version-history":[{"count":14,"href":"https:\/\/blogs.gm.fh-koeln.de\/ciop\/wp-json\/wp\/v2\/posts\/1405\/revisions"}],"predecessor-version":[{"id":1589,"href":"https:\/\/blogs.gm.fh-koeln.de\/ciop\/wp-json\/wp\/v2\/posts\/1405\/revisions\/1589"}],"wp:attachment":[{"href":"https:\/\/blogs.gm.fh-koeln.de\/ciop\/wp-json\/wp\/v2\/media?parent=1405"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/blogs.gm.fh-koeln.de\/ciop\/wp-json\/wp\/v2\/categories?post=1405"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/blogs.gm.fh-koeln.de\/ciop\/wp-json\/wp\/v2\/tags?post=1405"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}